My custom Cartesian
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If you need more help from me just say. I can print more tests. Just prepare them for PETG.
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Also. I might be slightly linguistically impared. We have a local festival, so...
I really do not mid to run some tests if you need them. -
@obeliks said in My custom Cartesian:
If you need more help from me just say.
Thanks! I might come back to this offer in the future. For now I already appreciate that you pointed me in the right direction.
Also have fun at your festival! Drink a beer for me - I would not like it anyway so it is better spent on you!
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Totally unrelated: I am in the process of rewiring everything. It's going quite slow but it progresses.
Last weekend I replaced the wiring for my Z motors. @dc42 suggested somewhere that for high-inductance motors they should be wired in parallel instead of using the in-series-wired two connectors on the Duet. So I did that and could effectively double the max speed of my Z axis to 25mm/s - this looks totally unreal now when moving longer distances after I got used to 10 or 12mm/s max speed I had before. -
@wilriker Lucky you. I run mine at 450mm/min which is 7.5mm/sec. I've pushed it to 10mm/sec (600mm/min) but it's not too happy. Mind, it weighs around 8kg and I'm driving it with 3 screws via a single Nema17. With 750mm Z travel it takes 100 secs to go from max to min (not that I do that too often)
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@wilriker Beers were drank, food was eaten, it was good.
Even today it is not too bad. -
@deckingman But what to do with my luck? Driving Z all day up and down... I could write a macro for it, it's RRF after all.
But still your motor seems to be better than mine plus you probably use 24V.
My X gantry weighs about 2kg (probably much less but easier for the following math) and I have two Z motors and therefore only 2 leadscrews. That makes a quarter of the weight, double motor power and only 2/3 of the leadscrew friction. All together my Z axis should run 8-12x as fast as yours and I only have it about 4 times faster.
But as you also mentioned: when does one need speed in the Z axis?
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@wilriker said in My custom Cartesian:
@deckingman But what to do with my luck? Driving Z all day up and down... I could write a macro for it, it's RRF after all.
But still your motor seems to be better than mine plus you probably use 24V.
My X gantry weighs about 2kg (probably much less but easier for the following math) and I have two Z motors and therefore only 2 leadscrews. That makes a quarter of the weight, double motor power and only 2/3 of the leadscrew friction. All together my Z axis should run 8-12x as fast as yours and I only have it about 4 times faster.
But as you also mentioned: when does one need speed in the Z axis?
Ahh, but what is the lead of your screws? Mine are fine lead (1mm) so I've probably got better gearing than you.
There is one situation that I could think of where you might need faster Z and this is if you homed to Z max - for example if you want to recover from a power loss on a CoreXY. I don't do that myself as the bed would cool during a power fail and the part would fall off in any case. For me to home to Z max would take 200 seconds (100 seconds to go down 750mm and 100 seconds back up).
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@deckingman said in My custom Cartesian:
Ahh, but what is the lead of your screws? Mine are fine lead (1mm) so I've probably got better gearing than you.
Mine is really coarse at 8mm. But that gives me also fewer steps/mm what makes it less likely to get to the speed limit of the motor.
There is one situation that I could think of where you might need faster Z and this is if you homed to Z max - for example if you want to recover from a power loss on a CoreXY. I don't do that myself as the bed would cool during a power fail and the part would fall off in any case. For me to home to Z max would take 200 seconds (100 seconds to go down 750mm and 100 seconds back up).
Yeah, you're right about that case. Luckily and solely by coincidence I can re-home to regular Z min if X is at min and Y at max position. I could only hit something if I would print in the very back left corner and I never did that so far.
So, no real need for a Z faster than needed at printing. We could invent vertical layers.
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@wilriker said in My custom Cartesian:
We could invent vertical layers.
I already have a technique for that - it's called printing something on it's side.
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@OBELIKS Printed a new Benchy with walls before infill today. Will check the result in detail when I get home. Based on what I can see over the webcam the issue with very visible infill patterns seems at least to be reduced but not completely gone. But images can be misleading. Will report more details tonight.
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@wilriker You can also modify the amount that infill crosses over into the walls.
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@phaedrux I know but that already is as low as (Cura's default of) 10%. Going lower doesn't make sense IMHO, does it?
Here are the results of printing walls before infill. The backside is totally smooth now. The front side still some infill is visible and it can be felt when sliding a finger across the surface. To my surprise it is rougher though than previous ones.
Front side. Previous result on the left, today's Benchy on the right.
Back side. Again old Benchy to the left, new one on the right. -
How many walls are you using? Adding another wall would be my suggestion. With a 0.4 nozzle I usually use 3.
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@phaedrux With most of the settings I go by Cura's defaults. In case of perimeter count it is 2. I only increase this for parts that need additional strengths e.g. to directly tap screws into the plastic.
I still have a setting to test called "Connect infill lines". It basically is an additional inner perimeter. I guess this will solve the issue finally. -
@wilriker Connect infill lines isn't quite the same as an extra full perimeter. It does the same thing with infill that slic3r does by default. A full perimeter is a continuous lines from start to finish, connected infill lines are sporadic.
I use 25% for infill overlap and don't get such pronounced infill pattern. What is your infill wipe distance?
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@phaedrux Again the default of 0.1125mm.
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2 perimeters is rather thin, especially on curved surfaces like the hull. I'd bet that adding a third perimeter will take care of it.
In my opinion the Cura defaults are some of the worst defaults. They are tuned for an ultimaker and don't always translate well to other styles of printer. And so many of the useful settings are hidden by default. That's not to say I dislike Cura, but it definitely takes a lot more fiddling.
In your case, with an I3 style printer, I think you'd probably get really excellent results using Slic3r PE and one of the prusa profiles for the MK2.
https://github.com/prusa3d/Slic3r-settings/tree/master/old/Slic3r settings MK2S MK2MM and MK3
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Just to test, try this one:0_1536176181631_3DBenchy_0.2mm_PLA_MK2S.gcode
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@phaedrux I am looking into other slicers every once in awhile but at least until now always returned to Cura. Maybe because it was what I started with.
I will try to slice and print a Benchy also with Slic3r and maybe also ideaMaker. Will see. I will just create an army of Benchies I can use to conquer the world.