DWC layers inaccurate
-
The layers on my control display incorrectly. I have narrowed it down to S3D by testing other slicers and they report the proper number of layers. it is set to RepRap/Marlin in the slicer on all of these. however on the test print the layer reported below you can see is not 48 layers total. can you guys think of a work around for me? its driving me nuts, it didn't used to do this, and read properly.
-
You will need to make the gcode file available if you want me to look into it.
-
There is probably a move command to move the printing head up in the z direction in your ending script in s3d. I believe the DWC reads the last move command in the gcode that specifies an absolute distance and uses that for the layer calculation.
-
Pastebin of a test cube g-code
-
test cube is coming up short as well
40.01 x 40.02 x 39.52
-
In your S3D end GCode change this line:
G1 Z100
to:
G1 Z100 ;E
That tells the firmware to ignore that G1 command when computing the object height.