PrusaSlicer with better RRF time estimates.
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@pcr Interesting. I need to get back into linux.
I think they will include the shader improvements. I submitted a stand-alone PR with only the lighting improvements so they can keep their ugly mishmash of colours lololo. The more I use these alternate colours the more I like them.
I think they will incorporate the lighting changes because their upcoming Prusa XL, and they have added the multimaterial painting option. Their current visualization has no colour accuracy whatsoever. This new visualization makes every visualization look like silk filament lol. So shiny, but not too much, and also bright and easy to see.
That is, as long as the user GPU settings can get ride of the moiré.
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@bot said in PrusaSlicer with better RRF time estimates.:
I wonder if this process is possible to do on macOS?
Virtual machines come in very handy. https://www.virtualbox.org/ Linux in a window.
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@phaedrux Yeah I really have no excuse lol. Windows has linux on it now ffs!!! I could probably figure out how to do it natively on the WSL.
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I have made yet another release. I admit, it's slim on changes from me. It's mostly incorporating some good fixes and changes from prusa master, and refactoring my changes to go with it.
I have yet again tweaked the camera, lighting, and colours. Most noticeably, I swapped a few colours for colourblind-friendliness.
https://github.com/n8bot/PrusaSlicer/releases/tag/version_2.4.0-beta2-release3-n8
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@bot i really hope they will merge the lightning and the RRF fixes
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@pcr I'm unable to download that file, it gives me a 502 bad gateway
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@pcr works now
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I suppose I should just say that I will be attempting to always release when Prusa releases, which they did, so I did.
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PrusaSlicer 2.4.0 is out now! Out of Beta! So that means the -n8 version is out too!