PrusaSlicer with better RRF time estimates.
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@bot thats true! look so good. Thats why i "reopend" the PS github talk about this
But honestly i dont think they will do a change. Mainly because they had to adjust the docs.the build process of the PS is pretty simple. Once you have all deps. But you can link them. So you dont have to compile them each time. The PS compile time is pretty quick, at least with 16 cores
The crazy thing is that if you compile the deps and PS the size of the folder is over 5GB.....They implemented a special options to add the desktop files in the menu bar. So now its easy.
I am using PopOS (Debian Based) with Gnome DE. PopOS is great for getting a machine running quick and without hiccups. Its not the most "linuxy" distro out there. But for end users who have not the time to dig deep into the linux multiverse its great. Plus it handles the drivers pretty good. Including the switching of Laptop GPU´s (Nvidia->Intel).
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@pcr Interesting. I need to get back into linux.
I think they will include the shader improvements. I submitted a stand-alone PR with only the lighting improvements so they can keep their ugly mishmash of colours lololo. The more I use these alternate colours the more I like them.
I think they will incorporate the lighting changes because their upcoming Prusa XL, and they have added the multimaterial painting option. Their current visualization has no colour accuracy whatsoever. This new visualization makes every visualization look like silk filament lol. So shiny, but not too much, and also bright and easy to see.
That is, as long as the user GPU settings can get ride of the moiré.
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@bot said in PrusaSlicer with better RRF time estimates.:
I wonder if this process is possible to do on macOS?
Virtual machines come in very handy. https://www.virtualbox.org/ Linux in a window.
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@phaedrux Yeah I really have no excuse lol. Windows has linux on it now ffs!!! I could probably figure out how to do it natively on the WSL.
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I have made yet another release. I admit, it's slim on changes from me. It's mostly incorporating some good fixes and changes from prusa master, and refactoring my changes to go with it.
I have yet again tweaked the camera, lighting, and colours. Most noticeably, I swapped a few colours for colourblind-friendliness.
https://github.com/n8bot/PrusaSlicer/releases/tag/version_2.4.0-beta2-release3-n8
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@bot i really hope they will merge the lightning and the RRF fixes
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@pcr I'm unable to download that file, it gives me a 502 bad gateway
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@pcr works now
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I suppose I should just say that I will be attempting to always release when Prusa releases, which they did, so I did.
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PrusaSlicer 2.4.0 is out now! Out of Beta! So that means the -n8 version is out too!