Mesh manipulation programm with advanced tools
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Hi,
I got some jobs for 3d printing body parts, mostly legs and some of them i need to bend at the knee. it doesnt need to be completely physiologically correct.
i got pretty decent scans but i feel i dont have much controll over the "bending" in meshmixer.
I would ideally love to define an axis through the knee and then use a smoothed transform similar to meshmixers "soft transform" tool, but in meshmixer i cant control the pivot point correctly.any idea how to accplish that or a better software to use?
Cheers
F -
Blender maybe, since it's more of a modeling program. Meshmixer is about as good as it gets for mesh manipulation though.