Markforged Kinematics Troubleshooting
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So positive movements of Y are to the back?
With a CoreXY machine there was a process to get everything moving correctly with the min/max ends where they belonged.
I would think there is a similar process for a MarkForged.
On the MarkForged machine I am designing/building I have reached the stages there the Y and Z axes hardware is done and working.
Tomorrow I start printing the parts for the X axis.
I may run into the same direction problem.
Frederick
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@fcwilt Yes, positive Y moves the gantry towards the back of the machine.
Do you happen to know if its possible to set the kinematic gcode command M669 to something like this:
M669 X0 Y-0:1 Z2
With 0 being the X driver and 1 being the Y driver. In theory, with having the motor direction reversed on the X motor, using a negative when defining the motor movement for Y should fix my issues, i.e. let the X carriage home min to the left, have Y home min to the front.
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Hi,
Well that is what the command is for though you would think the defaults ought to work.
M669 by itself will report the defaults.
Frederick
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@fcwilt Got it fixed and moving correctly! I had to reverse the motor direction for the X motor, and also changed the value for the X motor to a positive in the Y axis of the kinematics matrices.
Current matrices:
M669 X1:0:0:0:0 Y 1:1:0:0:0 Z0:0:1:0:0 U0:0:0:1:0 W0:0:0:0:1
old matrices (default markForged kinematics, K11):
M669 X1:0:0:0:0 Y -1:1:0:0:0 Z0:0:1:0:0 U0:0:0:1:0 W0:0:0:0:1(note: U axis is for a tool locking mechanism, W axis is for a nozzle wiper)
@dc42 Thought I'd tag you in this, since I haven't seen much info on the forums regarding getting Markforged kinematics working.
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
@fcwilt Got it fixed and moving correctly! I had to reverse the motor direction for the X motor, and also changed the value for the X motor to a positive in the Y axis of the kinematics matrices.
Current matrices:
M669 X1:0:0:0:0 Y 1:1:0:0:0 Z0:0:1:0:0 U0:0:0:1:0 W0:0:0:0:1
old matrices (default markForged kinematics, K11):
M669 X1:0:0:0:0 Y -1:1:0:0:0 Z0:0:1:0:0 U0:0:0:1:0 W0:0:0:0:1Glad to hear you got it working.
As I was thinking about it the connection of the X axis belts to the X carriage determines which way to the motor has to turn to move the carriage in a given direction.
So perhaps that is the reason you had to make that change.
I will test the default setup and connect my belt as needed.
Interesting stuff.
Frederick
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@fcwilt Thanks for helping me troubleshoot and bounce some ideas off of you! From what I've seen (on the forum at least) there haven't been many Duet users enabling Markforged style belt systems.
The manner of connecting the X belts to the X gantry could also have been affecting it, but I'm glad the firmware is flexible enough to allow me to correct that without major geometry changes.
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
Thanks for helping me troubleshoot and bounce some ideas off of you! From what I've seen (on the forum at least) there haven't been many Duet users enabling Markforged style belt systems.
I've asked on a couple of forums but MF systems don't see very common. There seem to be lots of deltas, CoreXY, "bed-slingers" and plain old Cartesian.
I built a stock DBOT but was not happy with the Z axis so I designed and built a better setup. Then I wasn't happy with the "wheels-in-grooves" of the X and Y axis.
So I decided to scrap the whole DBOT CoreXY setup and try a MF.
I kept the basic frame with the exception of one new member. I "upgraded" the Z axis to auto-leveling - jury is still out on that.
Do you have 1 or 2 Y axis steppers? I went with 2.
I have no idea how it will work but it keeps me busy.
Frederick
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@fcwilt I'm going to be enabling auto-tramming on it, with three seperate Z motors - hoping they don't go out of sync. Also using linear rails - also not a fan of the wheels in v-slot set up.
Only one dedicated Y axis stepper, though 2 does sound like a good idea, or swapping a NEMA 17 for a 23.
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
@fcwilt I'm going to be enabling auto-tramming on it, with three seperate Z motors - hoping they don't go out of sync. Also using linear rails - also not a fan of the wheels in v-slot set up.
Only one dedicated Y axis stepper, though 2 does sound like a good idea, or swapping a NEMA 17 for a 23.
The lead screws that I first used for the new Z axis on the DBOT were 4 start 8 lead but they were driven by one motor and naturally stayed in sync. But without power the bed could drop.
And I know the "correct" term is supposed to be tramming but these are neither mill stones nor mills so if the 3D printer community has chosen "leveling" that's seems OK to me.
So anyway, when I converted to auto-leveling I used lead screws that were 1 start 2 lead and they have no tendency to drop when power is removed.
When I was reading about MF kinematics the main "con" was racking of the X gantry since it was, in the classical design, driven at one end.
Since I knew I was going to initially use printed parts that approach would not work, so I added the second Y stepper and it is working. But as of yet there is no X axis setup, so who knows what will happen when those forces come into play. I may have to pay for machined metal parts to get the rigidity needed.
I don't know if it is going to work or not but I am having a good time.
Frederick
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Hi,
Well my X Axis is moving but I had to change the matrix as well.
I'm waiting on my other printer to finish the X Axis endstop switch mount.
When that is in place I can began more extensive motion testing.
The parts for mounting the hotend have been designed (version 1) but they need to be printed - but that's for Sunday.
Frederick
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Thats great! Does having two steppers for the Y motion to drive the gantry work properly with keeping the gantry rigid (no racking)?
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
Thats great! Does having two steppers for the Y motion to drive the gantry work properly with keeping the gantry rigid (no racking)?
Well I haven't begun that level of testing but I can see when I tried to move the X gantry with one end to longer belted to the Y motor it did not work well at all. Obvious racking but I rather expected that seeing as I was using plastic parts. I rarely jump right to machined parts, given the cost, until I have printed plastic ones to verify the design of the part.
With both Y motors connected the motion is very smooth.
Is it accurate? I won't know until I can print. But it looks good.
Frederick
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@fcwilt said in Markforged Kinematics Troubleshooting:
Obvious racking but I rather expected that seeing as I was using plastic parts.
I noticed that a little bit as well on my machine. I just ordered two more MGN12H carriage blocks to use to try to prevent racking, as machined parts are not an option in my case. Thats why I was curious about the two steppers for Y and one for X. Do you have three belt paths, with 2 only connecting to the ends of the gantry and one connecting to the X carriage?
If the tension in the two belts solves the racking issue I'm tempted to get another stepper, plug both in to the Z axis driver port and remap it to the Y stepper (and cross my fingers they never go out of sync) to ensure that racking is minimized. Machine is supposed to be a tool changer, and any issues like racking are bound to cause issues elsewhere.
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Hi,
Here is the design model I created.
As you can perhaps see on the far left is the Y axis stepper for the left side of the X gantry.
The X axis stepper is just to the right of that.
On the far right is the other Y axis stepper.
You will notice that I have allowed for dual carriage blocks on each Y axis rail.
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Hi,
Well X, Y and Z are up and running.
Sunday should see the three parts printed that will needed for mounting the hotend and BLTouch.
Once the BLTouch is in place some height maps can be generated to see how things are coming along.
If they look good then some test parts can be printed but the part cooling fan will not be in place. The fans haven't arrived and the design of the air ducts is still a work in progress.
Frederick
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@fcwilt said in Markforged Kinematics Troubleshooting:
As you can perhaps see on the far left is the Y axis stepper for the left side of the X gantry.
On the far right is the other Y axis stepper.
You will notice that I have allowed for dual carriage blocks on each Y axis rail.
That is pretty much exactly how I envisioned that setup. My design pretty much mimics the Markforged layout to a T, but I hadn't realized until setting the machine up and looking in to that routing path a bit more that racking can be an issue, hence why I ordered some extra carriage blocks and am currently making minor design changes to printed parts.
There is a Markforged Mark Two at my university and when it runs there is no play at all (which was part of my reasoning for using that belt path, and also that it looked easy to physically set up). However, it's X axis is very short, they're using a machined aluminum crossmember, and also two MGN12C carriages on the Y axis side of the gantry. Engineering and creating machines is a learning process and I am definitely learning from this.
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
There is a Markforged Mark Two at my university and when it runs there is no play at all (which was part of my reasoning for using that belt path, and also that it looked easy to physically set up). However, it's X axis is very short, they're using a machined aluminum crossmember, and also two MGN12C carriages on the Y axis side of the gantry. Engineering and creating machines is a learning process and I am definitely learning from this.
I would imagine if I had a "U" shaped machined metal piece connecting the two pairs of carriage blocks it might work well with just one motor.
However adding the second stepper is straightforward as you can see. Part wise you are only adding a stepper, a pulley, an idler, a belt and the mounts.
Even if I do machine that metal piece I would keep the stepper.
I have exercised both axes over their entire range of motion and detect no binding at all BUT that is with no load on the X gantry.
One thing I have done which is perhaps a bit "odd" - I have mounted the X axis endstop switch to the frame instead of the gantry. This means that I have to home Y and leave it at Y max while I home X. Once they are both homed I can move them as needed. I prefer 0,0 being the center of the bed. The only downside to this is that I cannot, as many folks do, home X and Y simultaneously. It adds a bit of time to the process but given that printing 3D parts is a long process in itself, a few extra seconds homing is not a issue for me.
Today's goal: Get the hotend and BLTouch mounted.
Frederick
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Hi,
After working some with the X axis I decided it needed a change.
To increase rigidity the X axis rail is supported by a 20x40 extrusion. This means that the hotend has to be positioned some 100 mm down from the top of the rail.
The plastic piece that I printed, to hold the hotend assembly, attached to the rail carriage block and hung down in front of the extrusion.
However the piece had too much flex for my liking.
So I added a second linear rail to the bottom of the extrusion and the plastic piece is now an open rectangle, attached to both the top and bottom rail carriage blocks.
What doesn't show in the image are the M3 brass inserts hot pressed into the holes for attaching the hotend assembly.
It seems much better.
Frederick
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I attached my carriage to the bottom of a 20x20 extrusion, with the idlers arranged in such a way as to have the belt travel inside the slots of the extrusion. There are covers that attach on top of the blue parts to constrain the bolts holding the idlers. The two heat set inserts on the back are in case of racking still being present, allowing me to implement another motor to drive the gantry in the Y axis (as you have done).
Where were you seeing deflection that made you want to add another linear rail? I would imagine vertical deflection would be nonexistent.
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@Red-Sand-Robot said in Markforged Kinematics Troubleshooting:
Where were you seeing deflection that made you want to add another linear rail? I would imagine vertical deflection would be nonexistent.
Did you design those parts? Very nice. What program did you use.
I wasn't seeing deflection in the extrusion or the rail. It was the plastic piece that attached to the rail carriage block on the top of the extrusion and then hanging down past the side of the extrusion where the hotend was intended to be attached.
But once I printed and installed the plastic piece I was not happy - too much possibility for flexing.
Now with rails top and bottom I have a general purpose attachment point that is 46mm wide and 88mm tall with 8 M3 inserts on the front and back.
And it is very sturdy - a much better design than my first attempt, which is par for the course.
Frederick